Today we’re reviewing something a bit different on ‘Bee’ Reviewed – a board game! Pandemic is the brainchild of Matt Leacock. The game is a great example of integrating science and culture, and it’s also a super fun game you can play with kids (teaching them that they, too, can be a scientist or researcher!).
Pandemic is a cooperative game, meaning that all the players are on the same team, working together to beat a very difficult game; this style is pretty non-traditional as the average best-selling tabletop games (Monopoly, Life, Stratego, etc) are all competitive. This mirrors the cooperative structure of science – we build on the works of others and must work together to succeed. In the game, you play as a team of medics, pilots, researchers, and scientists (each with your own special ability) working to stop four diseases from taking over the world by finding cures. If you’ve ever played Plague Inc, this game was the precursor to that app and is multi-player (up to four people, the recommended age being 10+). Together you treat disease, research cures, build research stations, and travel the world to stop… a pandemic.
Beyond being a ton of fun and, because of the element of chance, having a very different game each time you play, Pandemic reinforces the importance of science to our modern society and health. The game also builds communication skills and the ability to think several steps ahead and describe that logic. It pushes people to take risks because you can only be so certain that something will work, but be all in on that risk together. It’s a great game for families to play together and bond but it also mirrors so many of the ways the scientific community actually functions (without boring you with real virology). The only way you could dislike this game is if you’re fundamentally opposed to not being competitive or are a super troll in real life (in which case people will hate you for spoiling their attempts at team work and you should politely go back into your cave and leave them alone to yell at people on the internet).
One of my favorite things about Pandemic is that it shows scientists and researchers, logic and strategy and knowledge, saving the world. I know it’s just a game, but it might be nice if knowledge and logic and science were given a little more world-saving appreciation in the modern era (over punching people or superpowers). Pandemic aims to do just that while simultaneously providing you and your team mates with many, many hours of fun for only $25.
The only thing I can fault this game for is that it has a lot of small pieces – you wouldn’t want to play in areas with very small children, who might try eating the pretty disease-cubes and choke. But other than the mess of cubes, that you’re almost certain to lose one or two of over time, the game itself is well designed, easy to learn, and pretty fast to play (for a cooperative game). The game has several levels, ranging from Novice to Legendary, so you can even ‘customize’ game play based on how tired you’re feeling when you sit down to start.
Not convinced? Watch this episode of Tabletop with Wil Wheaton to see all the fun you’re missing.